NIVELURI DE REALITATE SI LUMI VIRTUALE IN PROIECTAREA SISTEMELOR SOFTWARE

Autor/autori: Prof. univ. dr. ing. Ioana ARMAS

Rezumat: Dezvoltarea actuala a software-ului prezinta o dinamica intensa care influenteaza toate domeniile tehnice si netehnice, astfel incat procesul de proiectare software trebuie considerat prin intreaga sa complexitate. Prezenta lucrare propune considerarea si aplicarea in proiectarea software a doua concepte: lumile virtuale si nivelurile de realitate. Astfel, au fost determinate reguli transdisciplinare corespunzatoare de proiectare, precum si extinderea definitiei calitatii sistemelor software. Rezultatele pot fi aplicate in cercetarea,dezvoltarea si proiectarea inovativa a sistemelor software, precum si in managementul proiectelor software

Cuvinte cheie: proiectare software, calitate software, lumi virtuale, niveluri de realitate, transdisciplinaritate


Abstract: The software development presents lately an intense dynamics with influences in all the technical and non-technical areas, such that the software design process should be considered through its entire complexity. The present paper proposes two concepts to be considered and applied in the software design: the virtual worlds, and the reality levels of transdisciplinarity. Thus, were determined corresponding transdisciplinary design rules, and an extended definition for the quality of the software systems. The results may be applied in the innovatively research, development and design of the software systems, and also in the project management for software

Keywords: software design, software quality, virtual worlds, reality levels, transdisciplinarity

 

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